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Viki Yeo
vikiyeo
max,zbrush


Location:
Korea (South)

Language(s):
Korean

Member Since:
November 2007

Last Updated:
19 August 2008

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Fighter
3ds max, Photoshop, ZBrush
May 2008


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Hi.
I worked to make low poly model this time.
He is rough man.
I like this work. And is interesting.
I worked this in Zbrush. And 3ds max 9.0
Default Scanline Renderer.
6690 triangles.
I used Topology to make low poly model of this.

I hope you like it!
This Image has 5 comments on CGTalk >