Viki Yeo vikiyeo max,zbrush Location: Los Angeles, United States Language(s):
English, Korean Member Since: November 2007 Last Updated: 6 November 2009 Portfolio Views: 43985 Chosen as Favorite: 116
Groups:
Fighter 3ds max, Photoshop, ZBrush May 2008
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Hi.
I worked to make low poly model this time.
He is rough man.
I like this work. And is interesting.
I worked this in Zbrush. And 3ds max 9.0
Default Scanline Renderer.
6690 triangles.
I used Topology to make low poly model of this.